EXPERIMENTAL LOGO IDENT

GRABBLER

ROLE: CONCEPT, DESIGN, ANIMATION

Cube text storm

This is a WIP first test of the initial segment of a promo I started working on for Grabbler game (find it on Facebook).

At this moment it is more like messing around stuff to come up with accidental creation, I am sure the final promo will be something else altogether.

This also happens to be my first test with Thinking Particles in Cinema 4D.

Client: iPlaySocial
Year:
2009
Role:
Concept, Modeling, Dynamics, Animation, Compositing
Applications Used:
Cinema 4D, After Effects

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